Bo Nix

Worked on several Characters heads during my time at EA Tubron for Madden NFL 24 and 25, I was primarily responsible for creating heads for the players by using scan and sculpting traditionally in case if scan not available for the player while making there younger version from scratch with EA head mesh, Creating strand Hairs using Ornatrix and Xgen in Maya, Integrating Heads and hair in frostbite Game Engine , Reviewing and feedback for OS Head work quality and guiding them for any issue.

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